Dave Whiffen

Game & Level Designer
Toronto, Canada.

416 996 8183

@DaveWhiffen

dave@davewhiffen.com

Projects Below!

Rise & Fall (2020-Present)

Early Access Release Date: Summer 2020
+ 5 Annual Substantial Updates
200+ Minor Updates and Patches w/ New Features

Role: Game Director, Game & Level Designer

Description: Commercial indie. 4 person couch co-op sports game.

Two teams battle to score the ball into the other team's net.
Players use their unique abilities to shrink and grow.



Destiny 2: Sacrion's Demise
(Fan Level) (2020)

Release Date: Work in Progress (Personal Project)

Role: Level Designer, Mission Designer

Description: Sacrion, a Vex Mind, is mining into Rasputin's defense systems on Io.

With Zavala and Ana on Comms, you'll dive deep into Rasputin's bunker to defeat an ancient foe.

The mission plays in darkness, and you'll use your flashlight and light-based abilities to defeat enemies.



Overkart (2020)

Release Date: Fall 2020

Role: Lead Level Designer & Creative Director

Description: A racing game with class-based combat,
destructible environments, and alternate routes.


Office Birthday Party (2019)

Release Date: TBA (Game Jam)

Role: Level Designer & UI

Description: An office-based puzzle game where you avoid other people.

As a new hire at Acme Co, you are overflowed with work.

The only way you'll finish your tasks on time is if you avoid your co-workers.

You don't want to get dragged to the Office Birthday Party.


Biography
1999-2006

Dave originally taught himself
to write code at the age of nine.

After also teaching himself Web Design and Flash Animation , Dave built Gamelovers.ca, a gaming website.

His friends and him spent years making animated movies, comics, and making Games.

By 2004, Gamelovers had recieved over 200,000 unique visitors.

Dave had also brought in a staff of a dozen artists, who also produced content for the website.

2007-2010


By 2007, Dave started learning about directing live action videos.

After several years of producing and editing freelance projects, Dave wrote and produced his own feature length film, called 'Singularity'.

The film premiered in 2010 at his local school theater, and all proceeds were donated to the ‘HOPE’ charity.

2010-2015

In 2010, Dave was accepted to Ryerson University’s Radio and Television (Media Production) program.

Dave majored in EFP Film and Television Broadcast, and won two awards for his projects.

He won 'Best First Year Film' for 'Time and Again', and 'Best Practicum' for 'Hunting Season.

Dave graduated in 2015.



In 2014, Dave earned an internship with CBC and
Hockey Night in Canada
through Ryerson.

Dave worked as a Program Assistant,
shot-listing video, editing segments, and conducting research for the broadcast.

2013-Present


In 2013, Dave was hired as Statistician for the Ryerson University Men’s Hockey Team, working under head coach Graham Wise.

Over seven seasons, Dave has built his own video and analytics systems for the team from the ground up.

Dave has developed:
Team Applications,
Puck Possession Applications,
Ice-time Applications,
Video Coaching-Specific Applications,
Pre-Scout Applications.

Dave currently works as Ryerson's Video Coach.

2011-Present

In the summers, Dave works as a Carpenter for One York Construction in Toronto.

He's spent his last 9 summers working in various construction, landscaping, and carpenter positions.

2019-Present

In 2019, Dave went back to school for a Post Graduate Certificate in Game Design at George Brown.

He graduated in 2020, and now works as Game Director, Game & Level Designer on Rise and Fall.

Rise and Fall launched in 2020 in Early Access.
It gets annual substantial updates
As well as patches and hotfixes every few weeks.

Dave teaches Game Design at George Brown College.